Projects —


    Warm Worlds and Otherwise
    Potential Wor(l)ds
    The Labours of Barren House
    A Description of a New World, Called The Blazing World
    More Strange Than True

Events and publications —
    More Generous and More Suspicious”
   figure feels fantoms
    From Specters to Speculations
    The Linguists: Suzette Haden Elgin/Luce Irigaray
    I AM SF

    Native Tongue Reading Group
    Witchy Methodologies
    What If Women Don’t Exist?
    Inventing a World That Has Not Happened

About ︎

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Installation view at Wysing Arts Centre, Cambridge, 2018.  Photo: Wilf Speller

This project engages painting, digital animation, virtual reality and installation to explore ideas of worldbuilding, embodied perception and technologies of representation.

Central to the project is META, an experimental work in VR developed in collaboration with digital arts studio Werkflow.  As the viewer is transported between environments – from an unknown planet to a restaurant orbiting in space and beyond – we inhabit the bodies of different human and non-human characters in the narrative.

Stills from META, prototype digital animation for virtual reality, 2018

In exhibition, four specially designed viewing stations present META on a series of modified Oculus Go headsets.  These interactive painting objects make the SF-inspired images of technology from the animated storyworld manifest in the space of the gallery.  

Installation views at Wysing Arts Centre, Cambridge, 2018.  Photos: Wilf Speller

Warm Worlds and Otherwise draws inspiration from a wide range of fictional and non-fictional sources, not least the collection of short stories by James Tiptree Jr. from which the project takes its title. 

META remixes imagery from the writing of theorists Luce Irigaray and Jakob von Uexküll, the work of painters Maria Lassnig and Maria Sibylla Merian, and SF texts such as Naomi Mitchison's Memoirs of a Spacewoman (1962) and Aliette de Bodard's 'Immersion' (2012); while “Well-come World Travellor!” reimagines a scene from Joanna Russ’s ‘Bodies’ (1984).  

As well as inspiring the visual imagery of these works, these diverse sources provide a starting point for sonic world created by artist Aliyah Hussain for the project.  Her ambient sound work underscores the viewer’s experience in the gallery space as well as in virtual reality.

“Well-come World Travellor!”, HD video, 4 minutes (looped), 2018.  Photo: Wilf Speller


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